DEUS EX MACHINA

Generative Art on Bitcoin

Inspiration

Stirling Engine

My initial idea for this Deus Ex Machina was to create a functional machine constructed from gears and use it to produce art. When envisioning machines with beautiful aesthetics, my first association was undoubtedly the steampunk genre. This led me to embrace the somewhat brutalist aesthetics of the mechanisms themselves. I spent a considerable amount of time analyzing real engine schematics to find inspiration. I even went to the extent of learning how to build a functional Stirling engine. This research influenced the very brutalist aesthetic of the elements composing the artwork.

Gears, cylinders, or pipes are often perceived as something ugly, but I still wanted to find a way to extract beauty from them. On the other hand, complex machines are built from small parts that work together. Gears connect with each other in synchronous harmony, which is a beautiful and impressive aspect of industrialization. One small gear is not impressive, but if we connect it to dozens of others and look at it as a whole, we can find some beauty in it! The working, moving and complex mechanisms are almost hypnotizing! Watching rotating connected gears even for a longer while can be a really pleasurable experience.

In my art, I tried to show this duality: brutalist parts that are not pretty when looked at separately, but when connected together, they should create something truly beautiful. My work was still missing some mystery and a fantasy vibe, which I truly love in the steampunk genre. To address this, I decided to add some smoke and mist around the machines. As I contemplated how to achieve this in an appealing way, I looked at some Beksinski posters hanging in my room. That was the missing element. I realized that combining brutalist industrial gears with a touch of dystopian surrealism would create the mood I wanted to achieve. I even decided to build some of the color palettes based on Beksinski's paintings.

In summary, the primary inspiration and goal of my work was to create a fully functional machine as a form of art with a touch of dystopian mystery surrounding it. I wanted to show that we can create beauty from brutalist, ugly parts that will make something great if we only connect them together.

Technical Overview

I put a lot of effort into ensuring that the entire machine works harmoniously. We have multiple layers of gears, and all of them are interconnected in some way. The entire composition is built from the ground up, and the movement is transferred to the next level through double or even triple gears.

From a strictly technical standpoint, it's undoubtedly the most advanced of my works. The main part was written in p5.js. Here, I created basic gear shapes, logic for the mechanisms, cylinders, and pipes.

The main challenge lay in performance since I wanted the entire piece to be animated. To achieve this, I pre-rendered almost all elements in different layers and later constructed the composition from the saved buffers. For dynamic components like fog, lighting effects, or gear textures, I used GLSL shaders, which are significantly faster as they utilize the GPU instead of the CPU. I also employed some typical generative art algorithms, such as flow fields for pipes and fractal brownian motion to create the smoke effect. I also used my own noise algorithm for texturing work. Of course, the primary part of the algorithm, which involves creating gears, determining how they work together, and how they build the composition, is based solely on my own ideas.

Data as a Pigment

In Deus Ex Machina, I employ two recursive techniques previously unused in generative art to provide collectors with a truly interactive experience:

Timestamp of Last BTC Block: By reading the timestamp of the last BTC block, I gain information about how long ago it was mined. In the case of DEM, this information controls the speed of the machine animation and the strategic release of fog.

Current Block Height: Reading the current block height allows me to predict when the BTC halving will occur.

Both pieces of information are powerful and, when infused with artistic vision, can be utilized to craft something genuinely unique and entertaining.

Bitcoin Connection Diagram

Deus Ex Machina is fully embracing bitcoin blockchain as a medium being artistic visualization of its pulse. It is first generative art collection reacting to blockchain events in real time reflecting it with piece animations.

Digital Artifacts are a very important paradigm for bitcoin ordinals. One of the rules they need to follow as according to ordinals handbook: "Digital artifacts are complete. An NFT that points to off-chain content on IPFS or Arweave is incomplete, and thus not a digital artifact."

The only Exception to this rule is Recursion Pattern.

Deus Ex Machina, to preserve Digital Artifact status, is NOT connected to any external dependencies. To gather bitcoin data of current blockchain state it utilizes ordinal recursion endpoints which are gathering onchain data without any off-chain connections.

Thanks to this specific method, Deus Ex Machina can be a dynamic visualization of Bitcoin blockchain without violating Digital Artifact status.

Variety

Variety in Deus Ex Machina is built from 12 traits. They are composed in the way that each and every of them is actually meaningful. I described all of them below showcasing some edge examples to help you find your perfect piece:

Composition

Composition tells us from where algorithm is starting building the machine, so where exactly the first gear is placed. It can be in center, in two corners or in all 4 corners.

Machine Complexity

Complexity tells us from how many layers the machine is build.

Gears Size

Gear size tell us how big specific gears are.

Gears Amount

Gears amount tells us how many gears can be added to each machine layer.

Pipes Density

Pipes density tells us how many pipes can be added to each machine layer.

Pipes Size

It's kind of simple trait that tells us how thick are pipes.

Fog Type

Fog type tells us how fog is placed in the image.

Pipes Types

Pipes types tell us what variation of flow field algorithm has been used to model pipes.

Cylinder Composition

Cylinder composition tells us where cylinders are placed.

Cylinder Amount

Cylinder amount tells us how many cylinders will be added to the piece.

Symmetrical

Symmetrical tell us if gears are placed symmetrically or not.

Exhibitions

Deus Ex Machina has been already exhibited on some major events.

April 2024 - Bitcoin Halving Conference in Warsaw

Bitcoin Halving Conference 1Bitcoin Halving Conference 2

In april 2024 4th bitcoin halving has happen. To celebrate this fact key Polish crypto communities organized conference in center Warsaw.

I'm especially grateful to NFT Polska team for inviting me and always supporting me in my artistic journey. What is also worth mention they manage to show live view of Deus Ex Machina, so it was presented in exactly the way as it should be with live connection to bitcoin data.

June 2024 - NFT Rome & VIVID Artist Retreat

Being exhibited in heart of Rome was like a dream come true to me. Having my art among all this historical places was a totally amazing feeling.

I have also an opportunity to speak together with Harto, Medusa, Flo & SeanElliot, during the event about my vision of art, art curation and collecting digital artifacts.

Rome Exhibition 1Rome Exhibition 2Rome Exhibition 3

July 2024 - Ordinals Showcase at the Nashville Parthenon

Bit Gala Nashville

Bitcoin Nashville has been the biggest crypto-oriented event of 2024. It was started by the inaugural Bit Gala, organized by Forbes WEB3. I felt extremely honored to be exhibited there among the most influential artists in the current web3 world.

October 2024 - Nxt Museum - Amsterdam

In October 2024 Deus Ex Machina was part of a group show of vivid gallery pieces in Nxt Museum in Amsterdam. During Bitcoin Amsterdam event Nxt Museum decided to show generative art and I felt really proud that Deus Ex Machina was a part of that show!

November 2024 - LABITCONF - Buenos Aires

LABITCONF Buenos Aires

In October, Deus Ex Machina was exhibited on the main stage during LABITCONF, the biggest and most prestigious conference in Latin America. The unique mechanics of the art were explained and showcased as one of the most innovative Bitcoin art pieces of 2024.

Buy on Secondary